Cassidy Rose

Human Explorer Henchman to Jhames CW

Description:

Level 6 Tracker (EXP: 37103 / 65,000 Next level )

Strength 10 +0
Dexterity 13 +1
Constitution 12 +0
Intelligence 11 +0
Wisdom 10 +0
Charisma 6 -1

Hit Points Max: 26
Current: 26
AC: 6 (4 Chainmail +1 Dex +1 Magic Chain)
To Hit (Ranged) 4+ (6 Base +1 Dex +1 with missile)
To Hit (Ranged Engaged) 6+ (5 Base +1 Dex +1 with missile -2 Shooting into Melee)
Damage Bonus +2 (2 base +0 Str)
Arbalest Damage: 1d8 + 2 (base)

Melee Hit on 7+
Hammer Damage D6 +3 (+2 Str, +1 Magic)

Loyalty Rolls: +3 ( +2 Fanatically Loyal (x2) +3 From leveling +1 Magic Weapon -3 Mortal Wound )

Class Features:
Accuracy Bonus (+1 attack throws with missile & +1 damage)
Animal Reflexes (+1 Initiative, +1 Surprise rolls)
Difficult to Spot (3+ on 1d20 to hide in brush) (Escape detection on +14 in dungeon)
Avoid getting lost +3
Evade Wilderness Encounters +5

Proficiency:
Navigation (+4 Bonus to not get lost in the woods)
Survival (+4 Bonus on Wilderness Survival)
Precise Shot (2) (Can shoot into Melee at -2 penalty)
Trapping (Create a successful wilderness trap on a roll of 11+)

Saving Throws:

Petrification and Paralysis 11+
Poison and Death 10+
Blast and Breath 12+
Staff and Wands 12+
Spells 13+

Languages: Norse

-2 to Reaction rolls for being gender swapped.

Possession Owned:
8 Magic Crossbow Bolts
War Hammer +1

DaW Stats:
Scale Company Platoon Squad
Can Command? False True True
Can LT? True True True
Can hero? False True True
LD 0 3 3
ZOC 0 2 2
Strat 0 0 0
ML 0 0 0
Melee 0@6+ 1@6+ 3@6+
Ranged 0@5+ 1@5+ 3@5+
Bio:

After losing a hand while repelling a dragon attack on our home fortress of Börnabørg Cassandra travels south with the party to heal her missing limb. They are beset upon by magic seeking hounds who savage her legs leaving her lame. After meeting with the Dark Legate he heals her damaged legs and grows her a new magical hand…some side effects take hold though; Cassidy Rose returns north with us.

Cassidy Rose

And My ACKS! egladdin